

But after the first couple of minutes, picking up the simple four-button fighting system is easy. It's not like anything you've played before.

At first, PowerStone is just plain weird. Not that you'll warm up to this in an instant. The smaller levels of PowerStone do a good job of containing players, preventing them from getting too far from one another, thereby maintaining tension-filled fights. Where this game succeeds to this end and Bio Freaks failed is in the size of the arenas. The game takes place on all sorts of platforms, steps, and second and third stories. Adding to the game's complexity is the multiple tiers. Unlike a normal fighter, characters cannot block, but they can use nearly everything in the arena to attack, strategize, and defend. Once all stones are collected, the characters transform into a more powerful adversary, able to cause considerably more damage than while in their regular form. PowerStone brings gamers into 3D environments with interactive objects as potential weapons, and provides complete 3D character movement, real weapons, and four collectible stones so eager fighting fans can battle it out for the winner's crown. It's no Soul Calibur, but it easily stands on its own, and has paved new inroads in the fighting genre. With PowerStone, Capcom not only leap-frogged its own crop of 2D fighters into the 3D realm, it has forged a new kind of fighting game, with an acute sense of gameplay, graphic prowess, and interactive creativity that has yet to be matched. While games such as Virtua Fighter 3 mastered the traditional realistic 3D fighter, and even Midway's Bio Freaks tried to stretch the realm to new heights with multi-tired arenas, weapons, and unique characters, Sega's masterpiece never took off in the US, and Bio Freaks lacked the tension and refinement(among other things)that help define a break-through title. For better or for worse, the Japanese developer of so many Street Fighter games (15 now?) looked like it would never enter the "modern" 3D world, trumpeted by Sega's Virtua Fighter 3 and Namco's Tekken series.īut the bitter 2D/3D war ended not too long ago when one of the most innovative fighting games in ages hit Japan, Capcom's own PowerStone. Continued abuse of our services will cause your IP address to be blocked indefinitely.In an age not too long ago, Capcom was the king of 2D fighters. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
